Category: Nerd stuff
-
Red Star on Cyan (part 4)
One image – four blog posts and one and a half years later. I think I can finish looking at this image for a while now. I finished part four of a series of blog post that I thought would fit into one post initially. But the deeper I peeked into the issues with this…
-
Blender 3.2 update
Blender 3.2 is out and has a lot of new features. One of them is the color space override in the Scene/Output section. This was a good opportunity to test out a little scene that I have set up. So you could view the left image in Blender … …but actually render out the right…
-
2022 – new section and new articles on the horizon
Happy new 2022! In my WordPress site I have several topics that I started in 2021 but I was not able to finish. I am looking forward to present them hopefully in the near future. The new topics are not directly related to ACES, that’s why I created a new section called “Exploring HDR displays”…
-
HDR.toodee.de
got a small update. With the new versions of the operation systems MacOS Monterey and iOS 15 I need to check again on which devices HDR is supported. There are some strange changes.For example I could always show my demo files on the iPhone 11 Pro. Now I got a new iPhone 13 Pro and…
-
in between projects
Blender 3.0 lighting tests, converting a finished drone footage trailer from SDR to HDR in FCPX and filming with the new iPhone 13Pro in the ProRes format. Blender 3.0 entered the beta phase, so I thought it is time to update the Blender and ACES 1.2 page. I found a Blender lighting tutorial video on…
-
holiday links
At the end of my holidays I like to share a list of links of pages and articles that I read, and some videos that I watched or re-watched to learn while relaxing in the south of Spain in my favorite city of Seville. Be aware, it is getting nerdy 🙂 OCIO, Display Transforms and…
-
Blender & ACES update
Blender 2.93 and ACES 1.2 – Update of the setup page It was time to update the Blender & ACES page. The blender development is so fast and new versions are coming out more frequent now. I try to check old bugs and limitations from time to time. That’s why I rendered some images again…
-
Photoshop & ACES
Photoshop and ACES are not easy to bring together. Photoshop is a display referred tool while the ACES framework uses a scene referred approach. On many projects I am using Photoshop for retouch and cleanup work of still images while the comp is happening in ACES with Nuke or Flame. A convenient way is to…
-
Resolve Studio HDR tests
Why can’t I see a proper HDR preview on an iMac2020/MBP2018 UI screen? In FCPX this is possible. For some time now I am testing with HDR content in FCPX and Resolve Studio. FCPX works best for me with Alexa LogC material in HDR/WideGamut projects. In Resolve I set the project to ACES 1.1 and…
-
Blender Sky Texture ACES test
Quick test of the new Blender 2.9 sky-shader “Nishita” in ACES on the updated the page Blender & ACES Limitations.